It’s lazy to describe a thing by just saying it’s like another thing but different. As such it’d be easy to say that Starbound is a reskinning of Terraria, afterall some of the same folks who worked on the later are helping to make the former Great. This is all well and good, but many of you may not have heard of Terraria. I own it and I’ve never even played it; after all, I got it during a Steam sale for pennies.
So what is StarBound? It’s a sidescroller. It’s set in “space”, and it it will see you gathering resources and building your own bases (both high and low tech) in an effort to survive, trade, fight, and make contact with other aliens. Here is a bit taken from their About page.
In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe.
You’ll encounter procedurally generated creatures and weapons, discover populated villages and abandoned temples. Explore planets dotted with dungeons, eyeball trees and treasure. Make use of over a hundred materials and over one thousand in-game objects to build a sprawling modern metropolis or a sleepy secluded cabin in the woods, and do all of it alone or with friends!
Starbound lets you live out your own story of space exploration, discovery and adventure. Settle down and farm the land, hop from planet to planet claiming resources, or make regular visits to populated settlements, taking on jobs and earning a living. NPCs are scattered about the worlds, offering quests and challenges for those looking for a little extra excitement in their lives.
In Starbound you get to travel to near-infinite worlds, since they are procedurally-generated. Rather than needing to know a “seed” like in Minecraft. Each world will be embedded in a System, that is part of a Cluster, that is a coordinate on a huge Star Map. If you find a cool planet you can write down the coordinate and, if you aren’t playing with them already, share them with your friends so they can go their in their own games.
This sounds like the kind of stuff we were trying to on our Minecraft server. Are you bored, or want to go away for an afternoon with your companion? Hop a shuttle and go off-world. Want to come back and spin some fat beats or have an alien orchestra with your friends while sipping Andorian Ale? Just land at the Space Station you and your Clan-Mates built in the upper atmosphere of Omicron Persei 8. I haven’t seen an in-game music system this robust since Lord of the Rings Online.
You have a persistent Character, whose backstory divergent from their species’ the moment you create them. You get to choose your species, gender, hair color, style, and clothing from the outset. Couple all this with the fact that the art style is not dissimilar to Adventure Time, and I am sold.
Starbound is on sale now, and the money you spend on it goes into their pool to help them make the game every better over time. They’ve raised over 2 million already, and I am sure that is about to spike. I purchased a 4 Pack (as it’s buy 3 get one free) and may purchase another so I can give out keys to some of our less fortunate Dogs. Starbout is about to get even more community recognition as the game goes into Beta December 4th.
Head on over to their site and their FAQ page to learn more about the beta; and stay tuned to our site for more news and info about the game. We’ll post the address where you can find it, as soon as we have a server running it; so we can enjoy it together, as a Clan. If you are interested in their progress you can always follow their Roadmap as well.